HellFire

Evolving

Some advices, tests and comparaisons made about Evolving creatures. Put your comments at the end of the page.

Advices

Main tip for evolving:
use max leveled creature with higher stage to evolve max leveled card with lower stage. Your new evolved creature will gain about 10% of each creature used to evolve, for HP (hit points) and for Atk (attack).

evolve a Bajunga level50/stage 1 using a Bajunga level 50/stage 1.. This also works for higher stages (evolve a level50/stage1 with a level50/stage2 for having a level1/stage3, etc...)

  • Evolution Advice 1 :
    If you have the ability to summon a monster "rare", do it before increasing power.

  • Evolution Advice 2 :
    please keep in mind that increasing the level of change (evolve) will automatically reset the monster (advanced) level 1 skill.

  • Evolution Advice 3 :
    reinforce two same cards (creatures) to maximum level. Then take the lower stage card as "primary" card and use the other (or the higher) for evolving it. You so will get more HP and Atk as inherited bonus :

    An Azure Dragon stage1/level50 is used to evolve an Azure Dragon stage1/level50. Look at the inherited bonuses in HP and Atk! A Treeant stage2/level50 is used to evolve a Treeant stage1/level50. Look at the inherited bonuses in HP and Atk!

    Fully evolved Pyrobuncle, with each time reinforced to maximum, then use a maximum reinforced stage 1 card.



  • Tests

    Creatures used for the test:
    A= Manticore [stage 1 / level 1] = 313 HP / 180 Atk
    B= Manticore [stage 1 / level 3] = 609 HP / 351 Atk
    C= Manticore [stage 2 / level 1] = 465 HP / 262 Atk (A evolved with A)
    D= Manticore [stage 2 / level 3] = 871 HP / 495 Atk (A evolved with A, then reinforced)

    Details of the Tests:
    • evolve A by using A makes:
      * [stage 2 / level 1] creature : 465 HP / 262 Atk
      * +31 HP
      * +18 ATK

    • evolve B by using A makes:
      * [stage 2 / level 1] creature : 480 HP / 270 Atk
      * +46 HP
      * +26 ATK

    • evolve A by using B makes:
      * [stage 2 / level 1] creature : 480 HP / 270 Atk
      * +46 HP
      * +26 ATK

    • evolve B by using B makes:
      * [stage 2 / level 1] creature : 494 HP / 279 Atk
      * +60 HP
      * +35 ATK

    • evolve A using C makes:
      * [stage 3 / level 1] creature : 543 HP / 298 Atk
      * +38 HP
      * +22 ATK

    • evolve A using D makes:
      * [stage 3 / level 1] creature : 564 HP / 309 Atk
      * +59 HP
      * +33 ATK

    • evolve B using C makes:
      * [stage 3 / level 1] creature : 558 HP / 306 Atk
      * +53 HP
      * +30 ATK

    • evolve B using D makes:
      * [stage 3 / level 1] creature : 579 HP / 318 Atk
      * +74 HP
      * +42 ATK

    Conclusion

    It's quite better to use a maxed out creature to evolve a maxed out creature .

    Use : [stage N / level MAX] to evolve [stage N-1 / level MAX]







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