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Brothers in Arms
Here is the 178th event of Hellfire
[ Max Stats of Creature ]
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[ Pictures of this Event ]
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[ Creatures of this Event * ]
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[ Stats of Creatures ]
[ See Forum's Thread
]
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[ Royal Maxed
Creatures ]
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[ Event's Rewards ]
[ Seals Distribution ]
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[ Deck Composition ]
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[ Raid Bosses Stats ]
Hypernova
They had been protected Faith's realm for many years when
the guardians Nova and Supernova, where attacked by the
Entity, who fused their bodies together and chained them
in the prison where he had been locked since the beginning
of time.
After the obliteration of his kingdom, Faith began his
time as an exile, traveling from realm to realm trying to
amass an army that could defeat the Entity, but before
embarking on its mission, he created a beacon that could
summon his guardians back to his master, wherever they
might be.
Although still trapped, the creature that once had been
the guardians, heard the calling of its master, giving it
the strength to escape its prison and destroy the chains
that bound it, turning its new body into a weapon that its
master could use in the war against the Entity.
It traveled through dimensions long forgotten as it
searched for its master, some were so ancient that were
unknown even to the Eternals The beings it encountered
called it Hypernova and as it passed through the planes
its body changed and its powers grew far beyond its
creator expectations. Soon Hypernova would reach its
target.
Nova
Once the Faith began the construction of his realm, he
realized the necessity to create a being that could
protect his realm from invaders, thus, Nova was born a
being made of pure psionic energy, carved from the very
flesh of the Eternal.
Quasar
It already had a reputation when it finally reached the
forces of the Entity, The lord of Destruction, The plague,
and Shadow of Doom, were some of the names that Hypernova
had collected among its enemies on its journey to the
final battle.
But the guardian was still unprepared to face the minions
of the dark, its body was still bound to the creatures
that once had formed it and if it wanted to defeat the
enemies that threaten all realities it must become
something far stronger.
Using the skills that it had learned while traveling the
planes of reality, the guardian abandoned its body and
used its powers to commune with the mother of all, to
meditate, to go back to the primal force and be reborn as
new being.
Beyond the bounds that shaped its origin, beyond the
control of the Eternals, beyond the power of corruption,
Quasar was reborn to be the master guardian of realities,
the god of all of those to pledge their lives to protect
others, he is the guardian of Existence.
Supernova
After the creation of Nova, the first guardian, Faith
realized that the lone creature, although immensely
powerful, would not be able to protect his psychic solar
on its own, so he created SuperNova, a guardian made for
combat, a version much aggressive and stronger that Nova.
[ TOP ]
Seals Distribution
Levels | Boss |
Distribution | Levels 1 to 3 |
Xenathar | 10% earth, 50% water, 30%
fire, 10% death | Levels 4 to 4 |
Mythic Xenathar | 10% earth, 50% water, 30%
fire, 10% death | Levels 5 to 5 |
Team Xenathar | 10% earth, 50% water, 30%
fire, 10% death | Levels 5 to 5 |
Treasure Goblin | 30% earth, 30% water, 20%
fire, 20% death | Levels 6 to 8 |
Orbus | 10% earth, 10% water, 50% fire, 30%
death | Levels 9 to 9 | Mythic
Orbus | 10% earth, 10% water, 50% fire, 30%
death | Levels 10 to 10 | Team
Orbus | 10% earth, 10% water, 50% fire, 30%
death | Levels 10 to 10 | Treasure
Goblin | 25% earth, 25% water, 25% fire, 25%
death | Levels 12 to 16 | Havoc s
Descent | 45% earth, 35% water, 10% fire, 10%
death | Levels 20 to 20 | Treasure
Goblin | 25% earth, 25% water, 25% fire, 25%
death | Levels 20 to 20 | Mythic
Havoc s Descent | 45% earth, 35% water, 10%
fire, 10% death | Levels 21 to 21 |
Team Havoc s Descent | 45% earth, 35% water,
10% fire, 10% death | Levels 22 to 26 |
Savage Twins | 10% earth, 10% water, 45%
fire, 35% death | Levels 29 to 29 |
Team Savage Twins | 10% earth, 10% water, 45%
fire, 35% death | Levels 30 to 30 |
Mythic Savage Twins | 10% earth, 10% water,
45% fire, 35% death | Levels 30 to 30 |
Treasure Goblin | 25% earth, 25% water,
25% fire, 25% death | Levels 34 to 42 |
Eternals Summon | 15% earth, 15% water,
40% fire, 30% death | Levels 49 to 49 |
Team Eternals Summon | 15% earth, 15%
water, 40% fire, 30% death | Levels 50 to
50 | Mythic Eternals Summon | 15%
earth, 15% water, 40% fire, 30% death |
Levels 50 to 50 | Slippery Treasure
Goblin | 25% earth, 25% water, 25% fire, 25%
death | Levels 55 to 65 | Absolute
Death | 40% earth, 30% water, 15% fire, 15%
death | Levels 75 to 75 | Slippery
Treasure Goblin | 25% earth, 25% water, 25%
fire, 25% death | Levels 75 to 75 |
Mythic Absolute Death | 40% earth, 30% water,
15% fire, 15% death | Levels 80 to 80 |
Team Absolute Death | 40% earth, 30%
water, 15% fire, 15% death | Levels 100 to
100 | Legendary Omne | 20% earth, 30%
water, 30% fire, 20% death | Levels 100 to
100 | Relentless Treasure Goblin | 25%
earth, 25% water, 25% fire, 25% death |
Levels 105 to 105 | Legendary Team Omne
| 20% earth, 30% water, 30% fire, 20% death |
Levels 105 to 105 | Team Relentless
Treasure Goblin | 25% earth, 25% water, 25%
fire, 25% death | Levels 666 to 666 |
Eternal Destruction | 10% earth, 10%
water, 50% fire, 30% death | Levels 666 to
666 | Eternal Team Destruction | 10%
earth, 10% water, 50% fire, 30% death |
Levels 666 to 666 | Eternal Life |
10% earth, 50% water, 30% fire, 10% death |
Levels 666 to 666 | Eternal Team Life
| 10% earth, 50% water, 30% fire, 10% death |
Levels 666 to 666 | Eternal Primal
Death | 30% earth, 10% water, 10% fire, 50%
death | Levels 666 to 666 |
Eternal Team Primal Death | 30% earth, 10%
water, 10% fire, 50% death | Levels 666 to
666 | Eternal Chaos Unbound | 50%
earth, 30% water, 10% fire, 10% death |
Levels 666 to 666 | Eternal Team Chaos
Unbound | 50% earth, 30% water, 10% fire, 10%
death |
[ TOP
]
Deck composition
To best fighting Raid Bosses of this event,
implement your deck so :
Creature | Level | Attack | Cards | Xenathar | 1 | 1800 | Mainly use Earth
Creatures (50% Water Appearance) Then use
Water Creatures (30% Fire Appearance) - Poor use Death Creatures (10% Earth Appearance)
- Minimalistic use Fire
Creatures (10% Death Appearance)
| Xenathar
| 2
| 3200
| Mainly use Earth
Creatures (50% Water Appearance) Then use
Water Creatures (30% Fire Appearance) - Poor use Death Creatures (10% Earth Appearance)
- Minimalistic use Fire
Creatures (10% Death Appearance)
| Xenathar
| 3
| 5400
| Mainly use Earth
Creatures (50% Water Appearance) Then use
Water Creatures (30% Fire Appearance) - Poor use Death Creatures (10% Earth Appearance)
- Minimalistic use Fire
Creatures (10% Death Appearance)
| Mythic
Xenathar | 4 | 7600 |
Mainly use Earth Creatures (50% Water Appearance)
Then use Water Creatures (30% Fire Appearance)
- Poor use Death Creatures (10%
Earth Appearance) -
Minimalistic use Fire Creatures (10% Death Appearance)
| Orbus | 6 | 11300 |
Mainly use Water Creatures (50% Fire Appearance)
Then use Fire Creatures (30% Death Appearance)
- Poor use Earth Creatures (10%
Water Appearance) -
Minimalistic use Death Creatures (10% Earth Appearance)
| Orbus | 7 | 14300 |
Mainly use Water Creatures (50% Fire Appearance)
Then use Fire Creatures (30% Death Appearance)
- Poor use Earth Creatures (10%
Water Appearance) -
Minimalistic use Death Creatures (10% Earth Appearance)
| Orbus | 8 | 18800 |
Mainly use Water Creatures (50% Fire Appearance)
Then use Fire Creatures (30% Death Appearance)
- Poor use Earth Creatures (10%
Water Appearance) -
Minimalistic use Death Creatures (10% Earth Appearance)
| Mythic Orbus | 9 | 21300 |
Mainly use Water Creatures (50% Fire
Appearance) Then use Fire Creatures (30% Death
Appearance) - Poor use Earth
Creatures (10% Water Appearance) - Minimalistic use Death Creatures (10% Earth
Appearance)
| Havoc s Descent | 12 | 26000 | Mainly use Death
Creatures (45% Earth Appearance) Then use
Earth Creatures (35% Water Appearance) - Poor use Water Creatures (10% Fire Appearance)
- Minimalistic use Fire
Creatures (10% Death Appearance)
| Havoc s
Descent | 14 | 28600 |
Mainly use Death Creatures (45% Earth Appearance)
Then use Earth Creatures (35% Water Appearance)
- Poor use Water Creatures (10% Fire
Appearance) - Minimalistic
use Fire Creatures (10% Death Appearance)
| Havoc s
Descent | 16 | 32500 |
Mainly use Death Creatures (45% Earth Appearance)
Then use Earth Creatures (35% Water Appearance)
- Poor use Water Creatures (10% Fire
Appearance) - Minimalistic
use Fire Creatures (10% Death Appearance)
| Mythic
Havoc s Descent |
20 |
39000 | Mainly use Death Creatures (45% Earth
Appearance) Then use Earth Creatures (35% Water
Appearance) - Poor use Water
Creatures (10% Fire Appearance) - Minimalistic use Fire Creatures (10% Death
Appearance)
| Savage Twins | 22 | 47300 | Mainly use Water
Creatures (45% Fire Appearance) Then use Fire
Creatures (35% Death Appearance) -
Poor use Earth Creatures (10% Water Appearance)
- Minimalistic use Death
Creatures (10% Earth Appearance)
| Savage
Twins | 24 | 55400 |
Mainly use Water Creatures (45% Fire Appearance)
Then use Fire Creatures (35% Death Appearance)
- Poor use Earth Creatures (10%
Water Appearance) -
Minimalistic use Death Creatures (10% Earth Appearance)
| Savage Twins | 26 | 67500 |
Mainly use Water Creatures (45% Fire
Appearance) Then use Fire Creatures (35% Death
Appearance) - Poor use Earth
Creatures (10% Water Appearance) - Minimalistic use Death Creatures (10% Earth
Appearance)
| Mythic Savage Twins |
30 |
75600
| Mainly use Water
Creatures (45% Fire Appearance) Then use Fire
Creatures (35% Death Appearance) -
Poor use Earth Creatures (10% Water Appearance)
- Minimalistic use Death
Creatures (10% Earth Appearance)
| Eternals
Summon | 34 | 91000 |
Mainly use Water Creatures (40% Fire Appearance)
Then use Fire Creatures (30% Death Appearance)
- Poor use Earth Creatures (15%
Water Appearance) -
Minimalistic use Death Creatures (15% Earth Appearance)
| Eternals Summon | 38 | 99400 |
Mainly use Water Creatures (40% Fire
Appearance) Then use Fire Creatures (30% Death
Appearance) - Poor use Earth
Creatures (15% Water Appearance) - Minimalistic use Death Creatures (15% Earth
Appearance)
| Eternals Summon | 42 | 112000 |
Mainly use Water
Creatures (40% Fire Appearance) Then use Fire
Creatures (30% Death Appearance) -
Poor use Earth Creatures (15% Water Appearance)
- Minimalistic use Death
Creatures (15% Earth Appearance)
| Mythic Eternals
Summon | 50 | 123200 |
Mainly use Water Creatures (40% Fire Appearance)
Then use Fire Creatures (30% Death Appearance)
- Poor use Earth Creatures (15%
Water Appearance) -
Minimalistic use Death Creatures (15% Earth Appearance)
| Absolute Death | 55 | 150000 |
Mainly use Death Creatures (40%
Earth Appearance) Then use Earth Creatures (30%
Water Appearance) - Poor use Water
Creatures (15% Fire Appearance) - Minimalistic use Fire Creatures (15% Death
Appearance)
| Absolute Death | 60 | 165000 |
Mainly use Death
Creatures (40% Earth Appearance) Then use
Earth Creatures (30% Water Appearance) - Poor use Water Creatures (15% Fire Appearance)
- Minimalistic use Fire
Creatures (15% Death Appearance)
| Absolute
Death | 65 | 187500 |
Mainly use Death Creatures (40% Earth Appearance)
Then use Earth Creatures (30% Water Appearance)
- Poor use Water Creatures (15% Fire
Appearance) - Minimalistic
use Fire Creatures (15% Death Appearance)
| Mythic
Absolute Death |
75 |
202500 | Mainly use Death Creatures (40% Earth
Appearance) Then use Earth Creatures (30% Water
Appearance) - Poor use Water
Creatures (15% Fire Appearance) - Minimalistic use Fire Creatures (15% Death
Appearance)
| Legendary Omne | 100 | 240000 |
Mainly use Earth
Creatures (30% Water Appearance) Then use
Water Creatures (30% Fire Appearance) - Poor use Death Creatures (20% Earth Appearance)
- Minimalistic use Fire
Creatures (20% Death Appearance)
| Team
Xenathar | 5 | 7600 |
Mainly use Earth Creatures (50% Water Appearance)
Then use Water Creatures (30% Fire Appearance)
- Poor use Death Creatures (10%
Earth Appearance) -
Minimalistic use Fire Creatures (10% Death Appearance)
| Team Orbus |
10 |
21300 | Mainly use Water Creatures (50% Fire
Appearance) Then use Fire Creatures (30% Death
Appearance) - Poor use Earth
Creatures (10% Water Appearance) - Minimalistic use Death Creatures (10% Earth
Appearance)
| Team Havoc s Descent |
21 |
39000
| Mainly use Death
Creatures (45% Earth Appearance) Then use
Earth Creatures (35% Water Appearance) - Poor use Water Creatures (10% Fire Appearance)
- Minimalistic use Fire
Creatures (10% Death Appearance)
| Team Savage
Twins | 29 | 75600 |
Mainly use Water Creatures (45% Fire Appearance)
Then use Fire Creatures (35% Death Appearance)
- Poor use Earth Creatures (10%
Water Appearance) -
Minimalistic use Death Creatures (10% Earth Appearance)
| Team Eternals Summon | 49 | 123200 |
Mainly use Water Creatures (40% Fire
Appearance) Then use Fire Creatures (30% Death
Appearance) - Poor use Earth
Creatures (15% Water Appearance) - Minimalistic use Death Creatures (15% Earth
Appearance)
| Team Absolute Death |
80 |
202500
| Mainly use Death
Creatures (40% Earth Appearance) Then use
Earth Creatures (30% Water Appearance) - Poor use Water Creatures (15% Fire Appearance)
- Minimalistic use Fire
Creatures (15% Death Appearance)
| Legendary Team
Omne | 105 | 240000 |
Mainly use Earth Creatures (30% Water Appearance)
Then use Water Creatures (30% Fire Appearance)
- Poor use Death Creatures (20%
Earth Appearance) -
Minimalistic use Fire Creatures (20% Death Appearance)
| Treasure Goblin | 5 | 60000 |
Mainly use Earth Creatures (30%
Water Appearance) Then use Death Creatures (30%
Earth Appearance) - Poor use Water
Creatures (20% Fire Appearance) - Minimalistic use Fire Creatures (20% Death
Appearance)
| Treasure Goblin | 10 | 93800 | Mainly use Earth
Creatures (25% Water Appearance) Then use
Water Creatures (25% Fire Appearance) - Poor use Death Creatures (25% Earth Appearance)
- Minimalistic use Fire
Creatures (25% Death Appearance)
| Treasure
Goblin | 20 | 130000 |
Mainly use Earth Creatures (25% Water Appearance)
Then use Water Creatures (25% Fire Appearance)
- Poor use Death Creatures (25%
Earth Appearance) -
Minimalistic use Fire Creatures (25% Death Appearance)
| Treasure Goblin | 30 | 168800 |
Mainly use Earth Creatures (25%
Water Appearance) Then use Water Creatures (25%
Fire Appearance) - Poor use Death
Creatures (25% Earth Appearance) - Minimalistic use Fire Creatures (25% Death
Appearance)
| Slippery Treasure Goblin
| 50
| 210000 |
Mainly use Earth Creatures (25% Water Appearance)
Then use Water Creatures (25% Fire Appearance)
- Poor use Death Creatures (25%
Earth Appearance) -
Minimalistic use Fire Creatures (25% Death Appearance)
| Slippery Treasure Goblin | 75 | 262500 |
Mainly use Earth
Creatures (25% Water Appearance) Then use
Water Creatures (25% Fire Appearance) - Poor use Death Creatures (25% Earth Appearance)
- Minimalistic use Fire
Creatures (25% Death Appearance)
| Relentless
Treasure Goblin |
100 |
320000 | Mainly use Earth Creatures (25% Water
Appearance) Then use Water Creatures (25% Fire
Appearance) - Poor use Death
Creatures (25% Earth Appearance) - Minimalistic use Fire Creatures (25% Death
Appearance)
| Team Relentless Treasure
Goblin | 105 | 320000 |
Mainly use Earth Creatures (25% Water Appearance)
Then use Water Creatures (25% Fire Appearance)
- Poor use Death Creatures (25%
Earth Appearance) -
Minimalistic use Fire Creatures (25% Death Appearance)
| Eternal Chaos Unbound | 666 | 320000 |
Mainly use Death Creatures (50%
Earth Appearance) Then use Earth Creatures (30%
Water Appearance) - Poor use Water
Creatures (10% Fire Appearance) - Minimalistic use Fire Creatures (10% Death
Appearance)
| Eternal Team Chaos Unbound
| 666
| 320000 |
Mainly use Death Creatures (50% Earth Appearance)
Then use Earth Creatures (30% Water Appearance)
- Poor use Water Creatures (10% Fire
Appearance) - Minimalistic
use Fire Creatures (10% Death Appearance)
| Eternal
Life | 666 | 320000 |
Mainly use Earth Creatures (50% Water Appearance)
Then use Water Creatures (30% Fire Appearance)
- Poor use Death Creatures (10%
Earth Appearance) -
Minimalistic use Fire Creatures (10% Death Appearance)
| Eternal Team Life | 666 | 320000 |
Mainly use Earth Creatures (50%
Water Appearance) Then use Water Creatures (30%
Fire Appearance) - Poor use Death
Creatures (10% Earth Appearance) - Minimalistic use Fire Creatures (10% Death
Appearance)
| Eternal Destruction |
666 |
320000
| Mainly use Water
Creatures (50% Fire Appearance) Then use Fire
Creatures (30% Death Appearance) -
Poor use Earth Creatures (10% Water Appearance)
- Minimalistic use Death
Creatures (10% Earth Appearance)
| Eternal Team
Destruction | 666 | 320000 |
Mainly use Water Creatures (50% Fire Appearance)
Then use Fire Creatures (30% Death Appearance)
- Poor use Earth Creatures (10%
Water Appearance) -
Minimalistic use Death Creatures (10% Earth Appearance)
| Eternal Primal Death | 666 | 320000 |
Mainly use Fire Creatures (50% Death
Appearance) Then use Death Creatures (30% Earth
Appearance) - Poor use Earth
Creatures (10% Water Appearance) - Minimalistic use Water Creatures (10% Fire
Appearance)
| Eternal Team Primal Death
| 666
| 320000 |
Mainly use Fire Creatures (50% Death Appearance)
Then use Death Creatures (30% Earth Appearance)
- Poor use Earth Creatures (10%
Water Appearance) -
Minimalistic use Water Creatures (10% Fire Appearance)
|
[ TOP ]
Raid Bosses
StatsCreature |
Level | Attack |
Health | Battle Time |
Targets | Earth %
|
Water % | Fire %
|
Death % | Xenathar | 1 | 1800 | 138000 |
45 sec.
| 3 to
5 | 10%
| 50%
| 30%
| 10%
| Xenathar |
2 |
3200 |
248000 | 45 sec. | 3 to 5 |
10% |
50% |
30% |
10% |
Xenathar |
3 | 5400 | 413000 |
45 sec.
| 3 to
5 | 10%
| 50%
| 30%
| 10%
| Mythic
Xenathar | 4 | 7600 | 633000 |
43 sec. | 3 to 5 | 10% | 50% | 30% | 10% |
Orbus | 6 | 11300 | 1181000 |
44 sec.
| 3 to
5 | 10%
| 10%
| 50%
| 30%
| Orbus | 7 | 14300 | 1519000 |
44 sec. | 3 to 5 | 10% | 10% | 50% | 30% |
Orbus | 8 | 18800 | 2025000 |
44 sec.
| 3 to
5 | 10%
| 10%
| 50%
| 30%
| Mythic
Orbus | 9 | 21300 | 2644000 |
42 sec. | 3 to 5 | 10% | 10% | 50% | 30% |
Havoc s Descent
| 12
| 26000 | 4025000 |
42 sec. | 3 to 5 | 45% | 35% | 10% | 10% |
Havoc s Descent
| 14
| 28600 | 4428000 |
42 sec. | 3 to 5 | 45% | 35% | 10% | 10% |
Havoc s Descent
| 16
| 32500 | 6038000 |
42 sec. | 3 to 5 | 45% | 35% | 10% | 10% |
Mythic Havoc s
Descent | 20 | 39000 | 8280000 |
40 sec. | 3 to 5 | 45% | 35% | 10% | 10% |
Savage Twins |
22 |
47300
| 7814000 |
41 sec. | 3 to 5 | 10% | 10% | 45% | 35% |
Savage Twins |
24 |
55400
| 9635000 |
41 sec. | 3 to 5 | 10% | 10% | 45% | 35% |
Savage Twins |
26 |
67500
| 12338000 |
41 sec. | 3 to 5 | 10% | 10% | 45% | 35% |
Mythic Savage
Twins | 30 | 75600 | 14476000 |
39 sec. | 3 to 5 | 10% | 10% | 45% | 35% |
Eternals Summon
| 34
| 91000 | 22425000 |
40 sec. | 3 to 5 | 15% | 15% | 40% | 30% |
Eternals Summon
| 38
| 99400 | 25560000 |
40 sec. | 3 to 5 | 15% | 15% | 40% | 30% |
Eternals Summon
| 42
| 112000 |
30000000 | 40 sec. | 3 to 5 |
15% |
15% |
40% |
30% |
Mythic Eternals
Summon | 50 | 123200 |
34320000 | 38 sec. | 3 to 5 |
15% |
15% |
40% |
30% |
Absolute
Death | 55 | 150000 |
50625000 | 37 sec. | 3 to 5 |
40% |
30% |
15% |
15% |
Absolute
Death | 60 | 165000 |
57750000 | 37 sec. | 3 to 5 |
40% |
30% |
15% |
15% |
Absolute
Death | 65 | 187500 |
90625000 | 36 sec. | 3 to 5 |
40% |
30% |
15% |
15% |
Mythic Absolute
Death | 75 | 202500 |
126563000 | 36 sec. | 3 to 5 |
40% |
30% |
15% |
15% |
Legendary
Omne | 100 | 240000 |
390000000 | 36 sec. | 3 to 5 |
20% |
30% |
30% |
20% |
Team Xenathar
| 5
| 7600
| 936000 |
42 sec. | 3 to 5 | 10% | 50% | 30% | 10% |
Team Orbus | 10 | 21300 | 4781000 |
39 sec.
| 3 to
5 | 10%
| 10%
| 50%
| 30%
| Team
Havoc s Descent |
21 |
39000 | 14231000 | 39 sec. |
3 to 5
| 45%
| 35%
| 10%
| 10%
| Team Savage
Twins | 29 | 75600 | 39480000 |
36 sec. | 3 to 5 | 10% | 10% | 45% | 35% |
Team Eternals
Summon | 49 | 123200 |
85800000 | 35 sec. | 3 to 5 |
15% |
15% |
40% |
30% |
Team Absolute
Death | 80 | 202500 |
177188000 | 32 sec. | 3 to 5 |
40% |
30% |
15% |
15% |
Legendary Team
Omne | 105 | 240000 |
468000000 | 30 sec. | 3 to 5 |
20% |
30% |
30% |
20% |
Treasure
Goblin | 5 | 60000 | 2063000 |
18 sec. | 3 to 5 | 30% | 30% | 20% | 20% |
Treasure Goblin
| 10
| 93800 | 5063000 |
19 sec. | 3 to 5 | 25% | 25% | 25% | 25% |
Treasure Goblin
| 20
| 130000 |
7547000 | 20 sec. | 3 to 5 |
25% |
25% |
25% |
25% |
Treasure
Goblin | 30 | 168800 |
10575000 | 21 sec. | 3 to 5 |
25% |
25% |
25% |
25% |
Slippery Treasure
Goblin | 50 | 210000 |
14400000 | 22 sec. | 3 to 5 |
25% |
25% |
25% |
25% |
Slippery Treasure
Goblin | 75 | 262500 |
19688000 | 23 sec. | 3 to 5 |
25% |
25% |
25% |
25% |
Relentless Treasure
Goblin | 100 | 320000 |
65000000 | 24 sec. | 3 to 5 |
25% |
25% |
25% |
25% |
Team Relentless
Treasure Goblin |
105 |
320000 | 195000000 | 18 sec. |
3 to 5
| 25%
| 25%
| 25%
| 25%
| Eternal Chaos
Unbound | 666 | 320000 |
480000000 | 36 sec. | 3 to 5 |
50% |
30% |
10% |
10% |
Eternal Team Chaos
Unbound | 666 | 320000 |
900000000 | 30 sec. | 3 to 5 |
50% |
30% |
10% |
10% |
Eternal Life
| 666
| 320000 |
480000000 | 36 sec. | 3 to 5 |
10% |
50% |
30% |
10% |
Eternal Team
Life | 666 | 320000 |
900000000 | 30 sec. | 3 to 5 |
10% |
50% |
30% |
10% |
Eternal
Destruction | 666 | 320000 |
480000000 | 36 sec. | 3 to 5 |
10% |
10% |
50% |
30% |
Eternal Team
Destruction | 666 | 320000 |
900000000 | 30 sec. | 3 to 5 |
10% |
10% |
50% |
30% |
Eternal Primal
Death | 666 | 320000 |
480000000 | 36 sec. | 3 to 5 |
30% |
10% |
10% |
50% |
Eternal Team Primal
Death | 666 | 320000 |
900000000 | 30 sec. | 3 to 5 |
30% |
10% |
10% |
50% |
[ Go on Top ]
Max Stats of Creature
[ Compare Royal MaxedOut Stats * ]
Stats | s1Lmax | s2Lmax | s3Lmax | s4Lmax | Creatures | Atk Royal | HP Royal | Atk Royal | HP Royal | Atk Royal | HP Royal | Atk Royal | HP Royal | LvlMax |
Hypernova |
20,477 |
23,335 |
27,311 |
34,069 |
34,401 |
40,230 |
43,293 |
52,591 |
95 |
Metatron |
33,704 |
39,334 |
46,248 |
54,661 |
57,501 |
68,092 |
72,061 |
85,794 |
110 |
Metatron + |
|
|
|
|
|
|
82,734 |
98,640 |
135 |
Nova |
7,914 |
9,691 |
12,785 |
15,409 |
14,555 |
18,359 |
16,428 |
19,597 |
65 |
Supernova |
12,010 |
15,067 |
19,865 |
23,426 |
22,972 |
27,364 |
27,202 |
30,591 |
80 |
Metatron ++ |
|
|
|
|
|
|
98,907 |
117,937 |
150 |
 |
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Pictures of this Event
| | Page n° 1 / 1 | | | 12 pictures. | Pictures per page: 12 - all |
| | Page n° 1 / 1 | | | 12 pictures. | Pictures per page: 12 - all |
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Stats of Creature of this Event
This stats are netto, without any heritage from previous used cards in evolving process.
 | Element |  |
|  | Creatures |  |
|  | Rarity |  |
|  | Stage |  |
|  | Base Atk |  |
|  | Base HP |  |
|  | Max Level |  |
|  | Max Atk |  |
|  | Max HP |  |
|
 | Skill Type |  |
|
|
Death | Hypernova | | 1 | 6291 | 7232 | 80 | 20477 | 23335 |
Gamma-Ray Burst (Summon) |  |
|
Death | Hypernova | | 2 | 7119 | 9001 | 80 | 23216 | 29402 |
Gamma-Ray Burst II (Summon) |  |
|
Death | Hypernova | | 3 | 9080 | 10691 | 80 | 29622 | 34490 |
Gamma-Ray Burst II (Summon) |  |
|
Death | Hypernova | | 4 | 11616 | 14141 | 95 | 37805 | 46234 |
Gamma-Ray Burst II (Summon) |  |
|
Fire | Metatron | | 1 | 11970 | 14000 | 95 | 33704 | 39334 |
Redshift Horizon (Summon) |  |
|
Fire | Metatron | | 2 | 14199 | 16748 | 95 | 39507 | 46794 |
Redshift Horizon II (Summon) |  |
|
Fire | Metatron | | 3 | 17685 | 20882 | 95 | 49506 | 58693 |
Redshift Horizon II (Summon) |  |
|
Fire | Metatron | | 4 | 22557 | 26900 | 110 | 62940 | 75051 |
Redshift Horizon II (Summon) |  |
|
Fire | Metatron + | | 4 | 27068 | 32280 | 135 | 75528 | 90061 |
Redshift Horizon II (Summon) |  |
|
Fire | Metatron ++ | | 4 | 32482 | 38736 | 150 | 90634 | 108073 |
Redshift Horizon III (Summon) |  |
|
Water | Nova | | 1 | 1774 | 2136 | 50 | 7914 | 9691 |
Luminous Cataclysm (Summon) |  |
|
Water | Nova | | 2 | 2479 | 2986 | 50 | 11202 | 13471 |
Luminous Cataclysm II (Summon) |  |
|
Water | Nova | | 3 | 2782 | 3540 | 50 | 12485 | 15849 |
Luminous Cataclysm II (Summon) |  |
|
Water | Nova | | 4 | 3166 | 3758 | 65 | 14181 | 16792 |
Luminous Cataclysm II (Summon) |  |
|
Earth | Supernova | | 1 | 3140 | 4002 | 65 | 12010 | 15067 |
Gravitational Collapse (Summon) |  |
|
Earth | Supernova | | 2 | 4617 | 5404 | 65 | 17463 | 20413 |
Gravitational Collapse II (Summon) |  |
|
Earth | Supernova | | 3 | 5162 | 6145 | 65 | 19784 | 23515 |
Gravitational Collapse II (Summon) |  |
|
Earth | Supernova | | 4 | 6188 | 6912 | 80 | 23704 | 26348 |
Gravitational Collapse II (Summon) |  |
|
 |
|